Touch & Go
We set out to make a game which was inspired by Rock of Ages and Katamari, but ended up with something that was fast, chaotic, and built around momentum.

Touch & Go was created as part of the Brackeys2026 GameJam, with the theme being Strange Places. We took this theme and ran with the idea of having the player go through an alien world where they will also find objects from our world, such a strange place to find these items. 

Players take control of a ball racing downhill at high speed. As you roll, objects will drop in front of you and will also be able to stick to you, increasing your mass and momentum. making it easier to smash through obstacles and collect coins. But at any moment, you can trigger an explosive burst which will release a powerful shockwave that blasts objects off, clears space, and pushes away obstacles in your path.


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Touch And Go v0.10.zip 60 MB

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